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	<title>CODBUNKER &#187; Glitch</title>
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	<description>Call of Duty Community, Tips, Glitches, News, Forum</description>
	<lastBuildDate>Tue, 07 Feb 2012 01:06:10 +0000</lastBuildDate>
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		<title>MW3 Token Glitchers Get a &#8220;Reset&#8221; Button</title>
		<link>http://www.codbunker.com/news/mw3-token-glitchers-get-a-reset-button/</link>
		<comments>http://www.codbunker.com/news/mw3-token-glitchers-get-a-reset-button/#comments</comments>
		<pubDate>Sun, 22 Jan 2012 15:33:05 +0000</pubDate>
		<dc:creator>CODBUNKER</dc:creator>
				<category><![CDATA[Glitch]]></category>
		<category><![CDATA[MultiPlayer]]></category>
		<category><![CDATA[MW3]]></category>
		<category><![CDATA[NEWS]]></category>

		<guid isPermaLink="false">http://www.codbunker.com/?p=2599</guid>
		<description><![CDATA[This is not NEW news, but I just wanted to re-hash it, cause I happen to find it very funny. Yes those peeps out there that took advantage of an &#8220;exploit&#8221; in Modern Warfare 3 where you could get unlimited &#8220;Tokens&#8221; therefore giving you unlimited Double XP don&#8217;t think it was such a good idea [...]]]></description>
			<content:encoded><![CDATA[<p>This is not NEW news, but I just wanted to re-hash it, cause I happen to find it very funny.  Yes those peeps out there that took advantage of an &#8220;exploit&#8221; in Modern Warfare 3 where you could get unlimited &#8220;Tokens&#8221; therefore giving you unlimited Double XP don&#8217;t think it was such a good idea now, LOL <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  Before I laugh too hard about it and upset those that did, YES, it was IW/SHG fault that the exploit existed in the first place; however, they did not force you to make the decision to use it, thus giving yourself a huge advantage in prestiging, etc.. There were many CODBUNKER CLAN mates that I just couldn&#8217;t keep up with, and comparing stats, I didn&#8217;t know why (I was smart enough to do the math in my head and &#8220;new&#8221; what they were doing, yet they would deny it) But now those 8-10th prestiges are ZERO.  But the kicker which I find hilarious (not trying to throw salt on the wound&#8230;..but) they didn&#8217;t reset ALL stats, just stuff like ALL your kills but LEFT ALL the deaths, the wins got erased, but not the losses.  So those that did this with KDR&#8217;s of 2.50 or better are now at 0.14 and Win Ratios of 0.02 <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />   It will take until Black Ops 2 comes out for them to get to an EVEN status now&#8230;&#8230;&#8230;..WOW.  That was PERFECT. Here is why I say perfect:  I don&#8217;t feel that such an infraction hurt anybody but themselves; therefore, I&#8217;m glad they didn&#8217;t get Banned (I think this would&#8217;ve been WAY OFF BASE) but what they did do, IMHO is the perfect solution, because it affects only them.</p>
<p>Ok, I&#8217;m off that subject now, I just couldn&#8217;t resist when talking a bit about it, cause I see SO MANY Prestige 1&#8242;s nowadays and checking leaderboard stats, I laugh every time.  In the meantime, I&#8217;m sitting at 6th almost 7th prestige, with 1.11 KDR and 4.28 Win Ratio&#8230;&#8230;&#8230;..ALL LEGIT.  Catch me if you can <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>Don&#8217;t get mad bro, Ima jus hav&#8217;n fun <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Call of the Dead Zombies Easter Egg with Old Pals</title>
		<link>http://www.codbunker.com/zombies/call-of-the-dead-zombies-easter-egg-with-old-pals/</link>
		<comments>http://www.codbunker.com/zombies/call-of-the-dead-zombies-easter-egg-with-old-pals/#comments</comments>
		<pubDate>Fri, 20 May 2011 11:46:08 +0000</pubDate>
		<dc:creator>CODBUNKER</dc:creator>
				<category><![CDATA[Black Ops]]></category>
		<category><![CDATA[Co-Op]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[How to]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.codbunker.com/?p=1948</guid>
		<description><![CDATA[How do you do the Call of the Dead Zombies Stand-In Achievement / Wunderwaffe DG-2 Easter Egg/Glitch from Call of Duty Black Ops that involve the Original Zombie Characters Richtofen, Takeo, Nikolai, Dempsey stuck behind the door inside of lighthouse??? Quick Printable Walkthru Guide below; however, refer to SgtStoneDog&#8217;s video (SUB him BTW ) to [...]]]></description>
			<content:encoded><![CDATA[<p>How do you do the Call of the Dead Zombies Stand-In Achievement / Wunderwaffe DG-2 Easter Egg/Glitch from Call of Duty Black Ops that involve the Original Zombie Characters Richtofen, Takeo, Nikolai, Dempsey stuck behind the door inside of lighthouse???  Quick Printable Walkthru Guide below; however, refer to SgtStoneDog&#8217;s video (SUB him BTW <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  ) to see HOW it happens and WHICH order some items are in <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>STEPS:<br />
1.  Knife door in lighthouse<br />
2.  Get fuse from upstairs (look around places move)<br />
3.  Place fuse into fuse holder (Right side of door)<br />
4.  Blow up 4 generators (nades/semtex/crossbow will do it)<br />
5. Get vodka bottle, then give it to them via &#8220;airtube&#8221; (left side of door)<br />
6. Set Dials in lighthouse to:<br />
<strong>Yellow=2<br />
Orange=7<br />
Blue=4<br />
Purple=6</strong></p>
<p><strong>DIALS:</strong><br />
a.  Turn PURPLE to 6<br />
b.  Turn ORANGE until BLUE=4<br />
c.  Turn YELLOW until ORANGE=7 (Now the Bottom 3 #&#8217;s are Correct)<br />
d.  NOW Turn Yellow again until it=2 BUT COUNT HOW MANY TIMES YOU TURN IT!!!<br />
e.  Turn PURPLE the same # of times you Turned YELLOW (Step d.)<br />
f.  Turn Blue until it=4<br />
g.  NOW ALL #&#8217;s should be correct (If not repeat, cuz u messed up <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />  )</p>
<p>7.  Turn on the 4 Radios in proper order<br />
(When done correctly, you&#8217;ll hear morse code beeping and see a light blinking to the left of ship as looking out from lighthouse)</p>
<p>8.  In power room set Left Lever 1 click, set Right Lever 3 clicks, turn ship&#8217;s wheel 2x to the right<br />
(When done correctly you will now see &#8220;blinking light&#8221; become solid light and you&#8217;ll hear a horn)</p>
<p>9.  Turn on all &#8220;Fog Horns&#8221; in proper order.<br />
(When done correctly, you&#8217;ll see green light going down center of lighthouse)</p>
<p>NOTE: (BEFORE STEP 10 It REALLY helps if you have more than one crawler zombie, because after you complete step 10, if he was the last one, then new round will start and you have to wait on key, then put it in tube, then wait on Wunderwaffe, TAKES A LOT OF TIME&#8230;.Do yourself a favor, have backup crawlers)</p>
<p>10.  Shoot zombie with VR-11 to turn him into a human.<br />
NOTE:(DO NOT SHOOT HIM UNTIL HE IS IN GREEN LIGHT)</p>
<p>11.  Human will run into green light, and keep shooting him until he turns upside down, floating (he&#8217;s dead now) and once he reaches the top the &#8220;key&#8221; will drop down to bottom, hit x to grab it.</p>
<p>12.  Place key into air tube<br />
13.  Strike fuse with knife<br />
14.  Grab Wunderwaffe, achievement COMPLETE <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Wunderwaffe only lasts until you run out of ammo, AND you cannot select any other weapons while you have it, AND you cannot revive anybody while you have it&#8230;..so use it wisely <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
<p><iframe width="560" height="349" src="http://www.youtube.com/embed/AThCV2bYRFM?rel=0" frameborder="0" allowfullscreen></iframe></p>
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		<item>
		<title>Most COD7 Zombie Glitches have been Patched</title>
		<link>http://www.codbunker.com/zombies/most-cod7-zombie-glitches-have-been-patched/</link>
		<comments>http://www.codbunker.com/zombies/most-cod7-zombie-glitches-have-been-patched/#comments</comments>
		<pubDate>Sat, 04 Dec 2010 17:40:23 +0000</pubDate>
		<dc:creator>CODBUNKER</dc:creator>
				<category><![CDATA[Black Ops]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.codbunker.com/?p=1352</guid>
		<description><![CDATA[In the last two days, Treyarch has released Live Updates to fix the following Call of Duty Black Ops Zombie Glitches: Unlimited Ammo Glitch for the &#8220;Death Machine&#8221; = PATCHED Glitch to get up on top of Transporter area in the &#8220;War room&#8221; = PATCHED Most ALL Climbing Window &#8220;Board&#8221; Glitches (lately the ones in [...]]]></description>
			<content:encoded><![CDATA[<p>In the last two days, Treyarch has released Live Updates to fix the following Call of Duty Black Ops Zombie Glitches:</p>
<p>Unlimited Ammo Glitch for the &#8220;Death Machine&#8221; = PATCHED<br />
Glitch to get up on top of Transporter area in the &#8220;War room&#8221; =  PATCHED<br />
Most ALL Climbing Window &#8220;Board&#8221; Glitches (lately the ones in basement) = PATCHED<br />
(Previous &#8220;Table Glitch&#8221; Window has been patched for some time)</p>
<p>HOWEVER, for those of you persistent (I&#8230;.MUST&#8230;.DO&#8230;.THE&#8230;..GLITCH&#8230;.OR&#8230;.DIE)<br />
There still is a way, but only in the SOLO mode.  Some stated that you have to disconnect Ethernet or disable it, but I am pretty sure all you have to do is go straight into the SOLO mode.</p>
<p>Oh, and I suppose next is the &#8220;How do you do it&#8221; LOL, well I&#8217;ll tip you on the War Room (Just stop the emails <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />  )</p>
<p><a href="http://www.codbunker.com/wp-content/uploads/2010/12/IMG_20101204_115040.jpg"><img src="http://www.codbunker.com/wp-content/uploads/2010/12/IMG_20101204_115040.jpg" alt="COD7 War Room Glitch" title="COD7 War Room Glitch" width="285" height="213" class="alignleft size-full wp-image-1353" /></a> The rail pictured is how you jump up.  First you need a crawler (hopefully one that slaps rather than lunges, but they both work) and its a REAL good idea to have juggernaut for this.  You get to the rail, line up so you legs are basically straddling it then jump backwards/forwards, (depending on how your facing,) just jump towards direction of fence not the zombie.  He will eventually slap you up in the air, then you slowly walk the line over to to top of transporter machine and hop up!!!  Also picture below is a good idea to stack up for when you almost run out of ammo is a &#8220;garden of claymores&#8221; LOL<br />
<a href="http://www.codbunker.com/wp-content/uploads/2010/12/IMG_20101128_160837.jpg"><img src="http://www.codbunker.com/wp-content/uploads/2010/12/IMG_20101128_160837.jpg" alt="COD7 Claymore Garden on top of Transporter in War Room" title="COD7 Claymore Garden on top of Transporter in War Room" width="285" height="213" class="aligncenter size-full wp-image-1354" /></a> </p>
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		<title>COD7 Black Ops Rules and Guidelines?</title>
		<link>http://www.codbunker.com/news/cod7-black-ops-rules-and-guidelines/</link>
		<comments>http://www.codbunker.com/news/cod7-black-ops-rules-and-guidelines/#comments</comments>
		<pubDate>Thu, 25 Nov 2010 01:07:42 +0000</pubDate>
		<dc:creator>CODBUNKER</dc:creator>
				<category><![CDATA[Black Ops]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[NEWS]]></category>

		<guid isPermaLink="false">http://www.codbunker.com/?p=1307</guid>
		<description><![CDATA[Treyarch has released its: &#8220;Black Ops Security &#038; Enforcement Policy&#8221; via (callofduty.com/board/viewtopic.php?f=70&#038;t=341470) It looks as if they wanted all the millions of Call of Duty Black Ops game owners to know their &#8220;Rules&#8221; 2 weeks after they have released the game. (I didn&#8217;t see these in the pamphlet that came with the game) Never the [...]]]></description>
			<content:encoded><![CDATA[<p>Treyarch has released its: &#8220;Black Ops Security &#038; Enforcement Policy&#8221; via<br />
(callofduty.com/board/viewtopic.php?f=70&#038;t=341470)</p>
<p>It looks as if they wanted all the millions of Call of Duty Black Ops game owners to know their &#8220;Rules&#8221; 2 weeks after they have released the game. (I didn&#8217;t see these in the pamphlet that came with the game) Never the less, It is also noteworthy that ALL the &#8220;Glitches&#8221; in Zombies have been patch also, such as the &#8220;Table Glitch&#8221; etc.  (Which IMO is CLEARLY NOT A GLITCH but was programmed in the game, just as there has always been a zombie &#8220;glitch&#8221; (easter egg) in all of them until the next map came out, which would not be &#8220;exploitation&#8221; )</p>
<p>I will post the info from the above link at the bottom of this post in bold, but wanted to point out a few items and get you opinions on them.</p>
<p>MODDERS:<br />
Clearly this is a LEGAL issue as it involves reverse engineering, etc of Treyarch/Activisions code.  I have no problems with this, nor do I believe any of you do.</p>
<p>BOOSTER:<br />
Kinda iffy on this issue, LEGALLY speaking, if Treyarch&#8217;s programming ALLOWS for this, then how can they legally enforce it NOT being done???  I&#8217;m against boosters; however, you need to look at this one from a LEGAL point of view (I am not a lawyer, but I&#8217;ll bet there is a STRONG case against banning for this)</p>
<p>GLITCHERS:<br />
This one is even more iffy.  Since the 8088 processor has been around there have been programmers putting easter eggs inside of their code with every intention of you finding it, even if THEY had to leak it.  This is how I believe some of the Zombie &#8220;easter eggs/glitches&#8221; have been done, it seems to be crystal clear to me.  Secondly if somebody finds an error with a Game&#8217;s programming, are they REALLY doing anything illlegal, EVEN if they are looking for the errors.  It would seem to me that the Programmers would be thankful it is found, (If it is a legitimate error) so they can correct it.  This actually enhances their ablitiy to provide the &#8220;Best Product&#8221; to the consumer, IMHO.  Banning them???? It&#8217;s YOUR CODE, YOU FIX IT, BE RESPONSIBLE and accept the fact that you messed up, we are ALL only human, fix it, don&#8217;t ban and say &#8220;BAD BOY&#8221; just say thanks, fix it and we all move on <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Offensive Emblems:<br />
Hmmm&#8230;..  Who actually determines what is art and what is offensive? Don&#8217;t get me wrong, I&#8217;ve seen some pretty nasty stuff already that I may not agree with; however, Treyarch HAS GIVEN THIS ABILITY!  I also believe that this game is rated &#8220;M&#8221; for Mature.  Some would say the language used in the game is offensive, then don&#8217;t buy it, heed the Mature label.  Secondly didn&#8217;t MW2 have Pot Leafs all over the place for titles, emblems, etc&#8230;..an illegal drug? Once again, it is for the MATURE.  Bottom line on this one, maybe just as we have a mute button, they should install a block view button of peeps emblems????</p>
<p>We all want COD7 to BEAST; however, it sounds like Treyarch/Activision is wanting to play &#8220;Big Brother&#8221; and I will all but guarantee that that will be a huge blow the the COD Empire and the games lurking in the shadows to take its place will seize the moment.  I never want to see this happen, so can get back to the basics and ATVI, IW, 3Arc, and SHG just make the games, let us play them and steer their direction (as the consumer) and You all go after the &#8220;Hackers/Modders&#8221; with all you might, not the consumers???  Just my suggestion&#8230;&#8230;&#8230;&#8230;.What say you?????</p>
<p>POST FROM JD:<br />
Source: &#8220;Link at top of page&#8221;<br />
<strong>&#8220;Hey Black Ops Community –</p>
<p>Treyarch is committed to providing all gamers with the best online experience possible, and that means maintaining the game’s integrity. We have a zero tolerance policy against exploitation, and this is to protect the many gamers who go online to compete and have legitimate fun. Below is a brief outline of our security and enforcement policy which will remain posted and will get updated here.</p>
<p>The team at Treyarch has worked very hard to create a fun, competitive online environment, and we want to keep this environment clean so that the game can be played as it was intended. Users who abuse the game through modding, boosting, glitching or making offensive emblems degrade the online experience for others, and we will take action to prevent this from happening.</p>
<p>Keep it clean. Play nice. Have fun.</p>
<p>Thanks<br />
- Team Treyarch</p>
<p>CALL OF DUTY: BLACK OPS &#8211; SECURITY &#038; ENFORCEMENT POLICY</p>
<p>Modders<br />
Users who have modified their hardware and have run hacked script or code. This includes modifying profile data to use illegal characters in a player’s name.</p>
<p>     • Instant permaban. You will no longer be allowed to play the game online, and you will be reported to the console manufacturers.</p>
<p>Boosters<br />
Users who organize to exploit the game for the explicit purpose of ranking up very quickly or to appear in a high position on the leaderboards.</p>
<p>     • Minor offense: Temp ban, complete stats reset, leaderboard entries removed once<br />
     • Major offense: Temp ban, complete stats reset, permanent ban from appearing on the leaderboards<br />
     • Extreme or repeat offenses: Permaban from playing the game online</p>
<p>Glitchers<br />
Users who go out of their way to exploit the game to grief other players. An example would be going outside of the map’s clearly defined playable boundary.</p>
<p>     • Minor offense: Temp ban from playing the game online<br />
     • Major offense: Extended temp ban from playing the game online<br />
     • Extreme or repeat offenses: Permaban from playing the game online</p>
<p>Offensive emblem makers<br />
Users who create emblems that are sexually gratuitous or racially offensive.</p>
<p>     • Minor offense: 2-week ban from using the emblem editor, emblem reset to default, emblem purchases wiped<br />
     • Major offense: Permanent ban from using the emblem editor&#8221;</strong></p>
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		<title>COD7 Black Ops Update 1.03 (Full Title Update)</title>
		<link>http://www.codbunker.com/news/cod7-black-ops-update-1-03-full-title-update/</link>
		<comments>http://www.codbunker.com/news/cod7-black-ops-update-1-03-full-title-update/#comments</comments>
		<pubDate>Thu, 18 Nov 2010 18:16:23 +0000</pubDate>
		<dc:creator>CODBUNKER</dc:creator>
				<category><![CDATA[Black Ops]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[NEWS]]></category>

		<guid isPermaLink="false">http://www.codbunker.com/?p=1293</guid>
		<description><![CDATA[Just logging on I quickly noted an update. Its pretty small in size, so should download quickly Call of Duty Black Ops has released Full Title Update v1.03. A large host of issues have been fixed (quickly I might add ) They are still currently working on others&#8230;&#8230;&#8230;. Here is the list from Josh Olin [...]]]></description>
			<content:encoded><![CDATA[<p>Just logging on I quickly noted an update.  Its pretty small in size, so should download quickly <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
Call of Duty Black Ops has released Full Title Update v1.03. A large host of issues have been fixed (quickly I might add <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ) They are still currently working on others&#8230;&#8230;&#8230;.</p>
<p>Here is the list from Josh Olin via Call of Duty forums~<br />
(source: http://www.callofduty.com/board/viewtopic.php?f=72&#038;t=313365&#038;sid=4518m4rgk5art5h5p9n1in9a96)</p>
<p><strong>&#8220;11/17 (full title update)<br />
· Improved matchmaking to find matches significantly faster<br />
· Improved matchmaking to ensure that players are more effectively matched to games with the best<br />
  networking conditions<br />
· Improved host selection to ensure that the best host is always selected in the pre-game lobby<br />
· Improved party system to ensure that parties don’t get broken apart<br />
· Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match<br />
  games<br />
· Server-side and game-side changes to decrease the amount of failed Film uploads<br />
· Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time<br />
  leaderboards were not affected by this)<br />
· Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions<br />
· Prevention of temporary loss of functionality when a button was being held down at the point of a<br />
  disconnect<br />
· Additional fine-tuning of audio levels and ranges for footsteps and gunfire<br />
· Additional fine-tuning of audio levels for bomb plants/defuses<br />
· Additional online security enhancements<br />
· Optimization to prevent friends list from spamming user while in game – will improve game performance for<br />
  users with large numbers of friends&#8221;</strong></p>
<p><strong>&#8220;IN PROGRESS<br />
· Prevention of Valkyrie rocket exploding upon release under rare conditions<br />
· Prevention of Gunship failing to give player full control under rare conditions<br />
· Prevention of a rare issue where a player will get teleported outside the map boundaries under very specific<br />
  circumstances&#8221;</strong></p>
<p><strong>&#8220;LIVE FIXES<br />
11/5<br />
- Villa: User can clip into rock at west edge of grid zone B2 and see through to the other side<br />
- Crisis: User can clip into LVT between grid zone A3 and B3 and see through to the other side<br />
- User can get an infinite number of &#8216;Sam Turret&#8217;, &#8216;Care Package&#8217; and &#8216;Sentry Gun&#8217; killstreaks (commonly<br />
   referred to as the “care package glitch”)</p>
<p>11/9<br />
- Radar sweep when there are only 2 players left in One in the Chamber will stop functioning if the 2 players<br />
  have multiple lives when the sweep starts<br />
- Crash when viewing content (films, clips, etc) in the Community &#038; Recent Games menu</p>
<p>11/10<br />
- Users’ rank and stats can get wiped under very specific conditions</p>
<p>11/11<br />
- Online number counts were not updating properly; these are now reporting exact online numbers<br />
- Parties getting disbanded when host did not find a match quickly</p>
<p>11/12<br />
- Launch: User could access a small platform outside of the intended play space below the rocket gantry by<br />
  jumping to a very specific location; now blocked from access<br />
- Launch: User could access a small area inside geometry at vents near Dom flag A by going prone and<br />
  moving around in a very specific location; now blocked from access<br />
- Some users reported that weapon attachment challenges were not resetting after prestige; now all are<br />
  guaranteed to clear as soon as selecting the prestige option</p>
<p>11/16<br />
· Prevention of killstreak selection getting disabled in Combat Training under rare conditions<br />
· Array: Added collision to prevent players from partially clipping into a tree<br />
· Launch: Added collision to prevent players from strafe jumping onto an invisible ledge at the base of the<br />
  rocket near B3<br />
· Summit: Added collision to prevent players from jumping to a location outside of the map boundary when in<br />
  Custom Games where player speed is maxed out<br />
· Havana: Added collision to prevent players from jumping onto an invisible ledge above a doorway at C2<br />
· Nuketown: Adjusted a spawn point that would spawn players on top of a mannequin’s head when that<br />
  mannequin was randomly spawned in that location &#8220;</strong></p>
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		<title>Copyright Question for Activision Call of Duty?</title>
		<link>http://www.codbunker.com/zombies/copyright-question-for-activision-call-of-duty/</link>
		<comments>http://www.codbunker.com/zombies/copyright-question-for-activision-call-of-duty/#comments</comments>
		<pubDate>Wed, 17 Nov 2010 22:18:18 +0000</pubDate>
		<dc:creator>CODBUNKER</dc:creator>
				<category><![CDATA[Black Ops]]></category>
		<category><![CDATA[Glitch]]></category>
		<category><![CDATA[NEWS]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.codbunker.com/?p=1282</guid>
		<description><![CDATA[Activision, (Specifically Activision Publishing, Inc. &#038; Activision Games Inc) I posted a video to Youtube.com and the next day I received an email from Youtube.com that stated: &#8220;Dear CODBUNKER: We have disabled the following material as a result of a third-party notification from Activision Games Inc claiming that this material is infringing: COD7 Black Ops [...]]]></description>
			<content:encoded><![CDATA[<p>Activision,<br />
(Specifically Activision Publishing, Inc. &#038; Activision Games Inc)</p>
<p>I posted a video to Youtube.com and the next day I received an email from Youtube.com that stated:</p>
<p><strong>&#8220;Dear CODBUNKER:</p>
<p>We have disabled the following material as a result of a third-party notification from Activision Games Inc claiming that this material is infringing:</p>
<p>COD7 Black Ops Zombie Turret Glitch<br />
http://www.youtube.com/watch?v=4FZmrwXo6Og &#8220;</strong></p>
<p>Looking on my Youtube account it stated this:</p>
<p><strong>&#8220;Your video, COD7 Black Ops Zombie Turret Glitch , may include content that is owned or administered by these entities:</p>
<p>    * Entity: Activision Publishing, Inc. Content Type: Audiovisual content<br />
    * Entity: Activision Games Inc Content Type: Visual content&#8221;</strong></p>
<p><strong>My Question:</strong></p>
<p>Is ANY content recorded by Activision&#8217;s games (Specifically Call of Duty Black Ops, or any Call of Duty) and then uploaded to Youtube considered an Infringement of Activision&#8217;s Copyright???<br />
CODBUNKER certainly does not want to violate any laws let alone a copyright by Activision; however, I have noticed over the YEARS that there are MILLIONS of videos on Youtube with recorded content from all of the Call of Duty Titles.  It would seem that this practice is acceptable by Activision, if not even advocated, as it helps PROMOTE the Titles. I would also suggest that 90% or more are uploaded to Youtube for criticism, comment, news reporting, personal use, etc&#8230;&#8230;.. I also note that Activision even promoted the new &#8220;Theater Mode&#8221; of COD7 Black Ops and how you can record, share, and even upload to Youtube via your website CallofDuty.com via Theater Mode Beta by linking your Youtube account.</p>
<p>Given the above it would seem that Activision STRONGLY advocates this practice of uploading Call of Duty Gameplay to Youtube, after all it is another form of promoting your game <img src='http://www.codbunker.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' />   </p>
<p>Here is where I think there seems to be a fuzzy area:<br />
The 2 minutes and 15 seconds of video in question (listed above) that I uploaded was PURE &#8220;Regular&#8221; gameplay of Kino der Toten Zombies on COD Black Ops.  There was no software alteration, no manipulating the video, etc&#8230;..JUST straight gameplay recorded LIVE from your UNALTERED COD Black Ops game; however, it did show that there was &#8220;glitch&#8221; (as the term has been come to be called) I do not know if it was intentionally programmed in or not by Treyarch.  What I was doing was news reporting of this &#8220;anomaly&#8221; to receive comment or criticism and discussion of the recording.  Was this removed due to the fact that it displayed a &#8220;Glitch&#8221; in the unaltered program of the game.  If so is it Activision&#8217;s desire to suppress news reporting of such instances by citing a Copyright Infringement???? Or is it that Activision just randomly selects content on Youtube that has recordings of Call of Duty to cite Copyright Infringement ???</p>
<p>CODBUNKER requests to know where the lines are drawn on these issues since we do not want to infringe on a company that we have the HIGHEST regards for (we&#8217;ve even been call &#8220;Activision Lover&#8221; in some comments); however, we also want to report to the COD Community on News/Info regarding all Call of Duty Titles.  So should the masses of COD fans &#8220;unlink&#8221; their Youtube account from CallofDuty.com/theater and not upload any more videos with recordings of Call of Duty gameplay??? Or does Activision wish only to suppress any video that may show an &#8220;imperfection&#8221; in the game.  Could you please provide us with what your definition of &#8220;Fair Use&#8221; is???  My understanding is listed below.</p>
<p><strong>Short form of my question:</strong> Can we upload Call of Duty videos to Youtube, or not??</p>
<p>R/<br />
CODBUNKER </p>
<p><strong>“Copyright Disclaimer Under Section 107 of the Copyright Act 1976, allowance is made for “fair use” for purposes such as criticism, comment, news reporting, teaching, scholarship, and research. Fair use is a use permitted by copyright statute that might otherwise be infringing. Non-profit, educational or personal use tips the balance in favor of fair use.”</strong></p>
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